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A Guide to Artanis Build

Artanis has got this raw survivability thanks to its auto popping shield keeping him on his feet despite the fact his on a head to head battle to any hero. Artanis packs that mean burst damage and is also ideal at isolating problematic enemy team member. After doing so, his allies can step into the scene and do their work of obliterating the opponents.

When using Artanis in a clash battle, things can go so fast and also, fanatic. And in an effort for keeping your shield cooldown low, it will be necessary to take some chip basic shots on your enemy hero. On the other hand, you must be wary as well with your positioning as it makes your hero vulnerable without this skill. You have to open your eyes wide for targets while on the in-game battle to check which enemy you can take next for the burst damage. In the event that the clash is going against your team, this can be used in creating a good escape. Also, you need skills similar to Purifier Beam that will stop low health opponents to get back to base safely.

If you are not stuck into fights with your teammates, you may make use of the hero’s innate strengths to deal with Mercenary Camps and map objectives or to simply clear a path that’s not getting enough attention from the rest. Those extra pushes could make the difference and you do not like to miss any XP.

There are several Artanis gaming build but the standard build is one of the most popular that you can try.

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Level 1. Reactive Parry – by activating Twin Blades, this reduces the damage that’s received from next basic hero attack by 50 percent and it can store up to couple of charges.

Level 4. Templar’s Zeal – when you are currently 50 percent health or below, this will make your Blade Dash cooldown to recharge faster by 75 percent.

Level 7. Psionic Synergy – every single time Blade Dash hits another hero, it is reducing the Shield Overload cooldown by 4 seconds.

Level 10. Purifier Beam – target enemy heroes with orbital beam from the Spear of Adun that can deal 404dps for 8 seconds.

Level 13. Phase Bulwark – after activating Shield Overload, you will be taking 50 percent less damage from skills for the next 3 seconds.

Level 16. Zealot Charge – while Twin Blades is activated, you’re basically charging a short distance to your target.

Level 20. Target Purified – if you get to kill a hero using Purifier Beam, it recasts automatically to the nearest enemy Hero.

It can be a bit tricky to master Artanis in the game but you’ll use to it if you take time studying his abilities.

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